![]() Playcalling is one of the big parts of how game plans play out. The main course is how everything goes down in-game. Fail and you lose "coach points" and don't get to grow your staff. Attain them and you're going to see the team get that much better. The way you answer questions will lay out goals for the upcoming game. When you take over a team as the head coach, there are also in-week events like press conferences that can control how you and your staff improve. The goal here is to make them that much better and see them improve faster than normal. Once you decide what you want to focus on, you can also choose three players on your own team that you want to focus on in practice. This is where you can get in there and decide what you want to focus on, both on offense and defense. The first and biggest change is the weekly game plan. It turns out, they did a very good job with the offering, though there are still some things that need tweaking here and there. ![]() That's why EA touted the changes to the franchise mode more than anything else. Many people believed it was nothing more than a reskin. The part of Madden NFL 22 that dew the most ire over the last few years was the franchise mode. For the most part, Electronic Arts delivered. In reaction to that anger, the company made it clear it was going to do a better job this time around. Even when EA updated the game with next-gen tech once the PS5 and Xbox Series X/S launched. People were outright angry about Madden NFL 21. It's not an understatement to say that it needed to be very good, in order to save the franchise. Madden NFL 22 had a lot on its shoulders.
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